Wednesday, December 15, 2010





Here is some more high poly work. A Sci-Fi wall, woohoo

Wednesday, November 10, 2010

High Poly Practice

Here is some high poly hard surface modeling. I am going to try and get around to texturing and baking this one..

Saturday, November 6, 2010

Family Crypt


Here is the beauty shot that I posted for the monthly contest over at the Gnomon site.
I got first place for it. i plan on taking more shots at different angles in the future.

Monday, August 2, 2010





Here are two new images. Still not sure about my final lighting or composition.

Sunday, July 11, 2010

Mausoleum shot


Here is the Mausoleum. There are still a few pieces I will be sculpting. Not done yet but close.

Saturday, July 3, 2010

GraveYard Mayhem





Here are some of the assets I am putting together to create a graveyard scene. Still ahve alot more to do but here is where I am at now.

Tuesday, May 11, 2010



A couple of tombstones I am doing for an eventual graveyard scene.

Sunday, May 2, 2010

Jaws Revisited



I think this will be done for now. Didn't add to much just some fish and darkened some areas.

Tombstone


Here is a study of a tombstone, I think I might want to throw together a graveyard scene eventually.

Sunday, April 25, 2010

Where Eagles Dare




I dont know why I painted an Eagle, but I did and here it is.

Weekend Paints



Here are some paintings I did fairly quickly this weekend. They are still rough, but at least I am doing some paintings. It is good to get something started.

Sunday, January 24, 2010

Ritual Slab



Here is a model I have been working on here and there when time permits. It is a simple ritualistic sacrifice slab. It is still a partial WIP. I am adjusting materials and lighting. This is just a quick render in Max. I will eventually bring it into UE3 when I get some more time.
Shown is the low poly and High Detail Sculpt done in Zbrush.