Monday, February 28, 2011

The Depths




Here is a new scene I started. Going for a subterranean style feel. Still needs a lot of tweaking and work, stay tuned..

Saturday, February 5, 2011

SnakeShield



A snake shield. Done in Max and Zbrush. Still need to texture and finish the handle.

Wednesday, January 26, 2011

The Cave


This image won me first place in Gnomon's monthly contest themed "The Cave"
UDK, Zbrush, Max, Photoshop

Friday, January 21, 2011

The Pier


Here is what i am going to enter into this months Gnomon contest. The theme is The Pier.

Monday, January 17, 2011

The Pier



Another contest, themed the pier

Wednesday, December 15, 2010





Here is some more high poly work. A Sci-Fi wall, woohoo

Wednesday, November 10, 2010

High Poly Practice

Here is some high poly hard surface modeling. I am going to try and get around to texturing and baking this one..